Quest Forge 1.0
A downloadable toolkit
Quest Forge 1.0 — Visual Quest & Objective Toolkit
Build complete quest systems without hard-coding every flow.
Quest Forge is a source-first quest toolkit for Godot 4, Unity 6, and engine-agnostic workflows.
Included:
- Visual quest authoring
- Quests, stages, and objectives
- Sequential and parallel objectives
- Optional objectives
- Branching quest flows
- Quest prerequisites and chains
- Repeatable quests
- Fail conditions
- Collect, kill, interact, talk, reach-location, craft, stat, and custom-event objectives
- Rewards and conditions
- Quest state persistence
- JSON schemas
- Validation
- Broken-reference detection
- Circular-chain detection
- Godot editor tooling
- Unity editor tooling
- Source included
Works standalone
Quest Forge works fully on its own.
Forge Core is optional.
Better together
When other MAVAR Forge modules are installed, Quest Forge can connect through Forge Core without hard dependencies.
Examples:
Quest completed → Progression Forge grants XP
Quest completed → Inventory Forge adds reward item
Quest objective → checks Inventory item count
Quest reward → unlocks Progression skill
Tested
- Godot 4.7.2 — PASS
- Unity 6.6 / 6000.6.0f1 — PASS
- Standalone mode — PASS
- Forge ecosystem integration — PASS
- Inventory integration — PASS
- Progression integration — PASS
- Aggregate state export / restore — PASS
- Windows Unity player build — PASS
Demo quests
- The Lost Blade
- Hunter’s Trial
- Crossroads
Quest Forge is source-first: use it as-is or adapt it to your own game architecture.
| Published | 5 days ago |
| Status | Released |
| Category | Assets |
| Author | MAVAR Labs |
| Genre | Role Playing |
| Tags | branching, developer-tools, game-development, game-ui, Godot, quests, quest-system, source-code, Unity |
| AI Disclosure | AI Assisted, Code, Graphics, Text |
Purchase
In order to download this toolkit you must purchase it at or above the minimum price of $14.99 USD. You will get access to the following files:




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